Junior
Full time
Negotiable
Remote
We are a product game development company and work over 11 years on creating games about animals in the role play genre. At Turbo Rocket Games we aspire to make great games that bring people together while discovering and admiring nature. We work in small teams to build successful products, such as WildCraft — one of the world’s most successful mobile animal simulators with 150M+ downloads.There are many opportunities for you to have a significant impact on the products we’ll be making as well as the overall direction of the company.
What are you working on?
- The name of the project(s): WildCraft
- Genres: Role-playing
- Platforms: iOS, Android
For which tasks (responsibilities)?
We are looking for a detail-oriented, organized, and responsible Junior QA Engineer to join our remote team and support the quality assurance of a live mobile game.
Your work will directly influence the stability, balance, and overall player experience of a top-tier mobile title played by millions of users worldwide.
This role focuses on hands-on testing of game features and content, validating changes inside Unity and Shiva, and ensuring consistent quality across releases, events, and updates.
About the role (day to day responsibilities):
● Game feature testing
● Regression testing
● Bug identification & reporting
● Build verification
● Content & UI Quality Assurance
● Cross-team collaboration
● Release preparation & validation
What kind of professional are we looking for?
● Practical, hands-on experience in manual QA testing.
● Understanding of:
— Game mechanics and gameplay flows
— Client-side vs server-side behavior (basic level)
— Mobile-specific testing (performance, crashes, UI scaling)
— Unity-based game structure (scenes, prefabs, basic logic flow)
● Ability to follow test cases, checklists, and structured QA pipelines.
● Strong attention to detail and ability to notice edge cases.
● Clear and structured bug reporting.
● Ability to work independently in a remote environment.
● Reliability in communication and meeting deadlines.
● At least one completed commercial or student project where you participated in testing or quality assurance.
● At least B1 level of English.
Skills not required but highly valued:
● Experience testing Unity mobile games.
● Understanding of multiplayer or live-service games.
● Basic experience with bug-tracking tools.
● Familiarity with logs, build versions, and basic debugging workflows.
● Experience testing events, seasons, or live content updates.
● Interest in long-term game projects and live operations.
Why do we enjoy working here?
● 100% remote work with flexible hours.
● Stable long-term collaboration and predictable workload.
● Clear tasks, structured QA process, and supportive communication.
● Mentorship and growth: you will learn QA workflows, live game testing practices, and work closely with developers, designers, and producers.
● A strong, senior, and supportive team culture: we are an organized, responsible, and respectful team that values clarity, professionalism, and accountability.
● Opportunity to contribute to a globally recognized mobile franchise played by millions.
● Competitive compensation for junior-level specialists, depending on experience and skill level, with reliable and timely payments.
● Benefits package.
The selection process
Send us:
● Your CV
● Brief description of your QA experience (projects, platforms, responsibilities)
● Your expected rate range
If available, please also include:
● Examples of bug reports or test cases you’ve written
● Short note describing your experience testing Unity or mobile games
● Links to any personal projects, builds, or GitHub repositories
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